The Zilok truck is a classic S.T.A.L.K.E.R. asset that have been remade from being model of a wrecked truck into a model of a fully driveable truck. The process has involved manual de-triangulation, realignment and optimization of UVs and texture. The original texture has been converted from a 1k baseColor texture into 4k PBR components using AI and Substance Alchemist.
Windshield created from scratch, with textures created in Substance Painter.
The tarpaulin has been created from scratch using 3ds max, PolyCloth and Substance Painter.
Project Discord Channel: https://discord.gg/wSBw7m5X
Youtube Channel: https://www.youtube.com/channel/UCG8asYgVjHtfTmDdEPHKRPA
Facebook Page: https://www.facebook.com/stalkerue4
ModDB Channel: https://www.moddb.com/games/stalker-shadow-of-chernobyl-remastered-ue4
360 Video - Unreal Engine 4
Dynamic cloth added to tarpaulin, modulated by manual vertex data created in 3ds max.
Original old asset before refinement